Lectures

Lecture 1 : What is a Game [18.09.2023]

Lecture 2 : Game Design [25.09.2023]

Lecture 3 : Game Engine [02.10.2023]

Lecture 4 : Unity as a Platform [9.10.2023]

Lecture 5 : User Input [16.10.2023]

Lecture 6 : Space and Bodies [23.10.2023]

Lecture 7 : Visualization and Rendering [30.10.2023]

Lecture 8 : Assets and Models [06.11.2023]

Lecture 9 : Scene Dynamics [13.11.2023]

Lecture 10 : Visual Interface [20.11.2023]

Lecture 11 : Sound System [27.11.2023]

Lecture 12 : Idea to Realization [04.12.2023]

Lecture 13 : Guest Lecture [11.12.2023]