Lectures

Lecture 1 : What is a Game [15.09.2025]

Lecture 2 : Game Design [22.09.2025]

Lecture 3 : Game Engine [22.09.2025]

Lecture 4 : Unity as a Platform [08.12.2025]

Lecture 5 : User Input [29.09.2025]

Lecture 6 : Space and Bodies [06.10.2025]

Lecture 7 : Visualization and Rendering [13.10.2025]

Lecture 8 : Assets and Models [20.10.2025]

Lecture 9 : Scene Dynamics [03.11.2025]

Lecture 10 : Visual Interface [10.11.2025]

Lecture 11 : Sound System [01.12.2025]

Lecture 12 : Idea to Realization [08.12.2025]

Lecture 13 : Guest Lecture [27.10.2025 & 24.11.2025]