Lectures

Lecture 1 : What is a Game [16.09.2024]

Lecture 2 : Game Design [23.09.2024]

Lecture 3 : Game Engine [30.09.2024]

Lecture 4 : Unity as a Platform [09.12.2024]

Lecture 5 : User Input [07.10.2024]

Lecture 6 : Space and Bodies [14.10.2024]

Lecture 7 : Visualization and Rendering [21.10.2024]

Lecture 8 : Assets and Models [04.11.2024]

Lecture 9 : Scene Dynamics [11.11.2024]

Lecture 10 : Visual Interface [18.11.2024]

Lecture 11 : Sound System [25.11.2024]

Lecture 12 : Idea to Realization [09.12.2024]

Lecture 13 : Guest Lecture [02.12.2024]