Exercise 7 : Game Design

Description

In this exercise, you take the role of a game developer, who is trying to make their dream game a reality. You are tasked with pitching your idea to studio’s management, hoping to get The Game off the ground.

Instructions

Download the assignment pdf from the Materials section and follow the instructions. Be sure to also check out the Examples. Especially the documents associated with Guacamelee, Silent Hill 2, and Planescape: Torment are good samples to take inspiration from.

If you choose to use the LaTeX template provided below (highly recommended), you can easily import it into the online editor Overleaf. Use the New Project -> Upload Project and selecting the downloaded LaTeX template zip file.

Submit the Exercise

Submit the results according to the procedure detailed in the Exercise Submission chapter.

Materials

Assignment : [pdf]

LaTeX template : [zip]

Examples (alphabetical, recommendations, notes) :

NameDescriptionNoteLink
Burnt Out CopGDD (72 pages)[pdf]
DiabloGDD (8 pages)[pdf]
DoomGDD (79 pages)[pdf]
Fallout 2GDD (32 pages)[pdf]
Frontier PharmacistGDD (112 pages)[pdf]
Grand Theft AutoGDD (12 pages)[pdf]
GuacameleePitch (1 page)Short and stabby[pdf]
Indiana Jones: Iron PhoenixGDD (67 pages)[pdf]
King’s Quest VIExcerpts (6 pages)[pdf]
Leisure Suit Larry 5GDD (86 pages)[pdf]
Leisure Suit Larry 6GDD (68 pages)[pdf]
Leisure Suit Larry 7GDD (67 pages)[pdf]
Leisure Suit Larry CasinoGDD (31 pages)[pdf]
Marble MadnessGDD (53 pages)Great classic[pdf]
Metal Gear Solid 2GDD (38 pages)[pdf]
Planescape: TormentGDD (47 pages)Witty delivery[pdf]
Saints Row: UndercoverGDD (122 pages)Barber mockup p52-p55[pdf]
Silent Hill2GDD (60 pages)Great pitch example
in Game Conecept
[pdf]
Trick TemplateGuide (16 pages)[pdf], [web]
Torin’s PassageGDD (76 pages)[pdf]
WipeoutGDD (36 pages)[pdf]