Ludo Erudito

Ludo Erudito

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      • Introduction
      • Demonstrations
        • Demonstration 1 : Unity Platform
        • Demonstration 2 : Prototypes and Input
        • Demonstration 3 : Visualization Forms
        • Demonstration 4 : Physical Interaction
        • Demonstration 5 : Game Interface
        • Demonstration 6 : Consultation
      • Exercises
        • Exercise Submission
        • Exercise 1 : Analysis of Mechanics
        • Exercise 2 : Unity Project
        • Exercise 3 : Entity Control
        • Exercise 4 : Materials and Effects
        • Exercise 5 : Animation in 2D
        • Exercise 6 : Inventory Interface
        • Exercise 7 : Game Design
        • Problems & Solutions
      • Final Project
        • Game Jam
        • Custom Assignment
      • Lectures
        • Lecture 1 : What is a Game
        • Lecture 2 : Game Design
        • Lecture 3 : Game Engine
        • Lecture 4 : Unity as a Platform
        • Lecture 5 : User Input
        • Lecture 6 : Space and Bodies
        • Lecture 7 : Visualization and Rendering
        • Lecture 8 : Assets and Models
        • Lecture 9 : Scene Dynamics
        • Lecture 10 : Visual Interface
        • Lecture 11 : Sound System
        • Lecture 12 : Idea to Realization
        • Lecture 13 : Guest Lecture
      • Introduction
      • Demonstrations
        • Demonstration 1 : Unity Platform
        • Demonstration 2 : Prototypes and Input
        • Demonstration 3 : Visualization Forms
        • Demonstration 4 : Physical Interaction
        • Demonstration 5 : Game Interface
        • Demonstration 6 : Consultation
      • Exercises
        • Exercise Submission
        • Exercise 1 : Analysis of Mechanics
        • Exercise 2 : Unity Project
        • Exercise 3 : Entity Control
        • Exercise 4 : Materials and Effects
        • Exercise 5 : Animation in 2D
        • Exercise 6 : Inventory Interface
        • Exercise 7 : Game Design
        • Problems & Solutions
      • Final Project
        • Game Jam
        • Custom Assignment
      • Lectures
        • Lecture 1 : What is a Game
        • Lecture 2 : Game Design
        • Lecture 3 : Game Engine
        • Lecture 4 : Unity as a Platform
        • Lecture 5 : User Input
        • Lecture 6 : Space and Bodies
        • Lecture 7 : Visualization and Rendering
        • Lecture 8 : Assets and Models
        • Lecture 9 : Scene Dynamics
        • Lecture 10 : Visual Interface
        • Lecture 11 : Sound System
        • Lecture 12 : Idea to Realization
        • Lecture 13 : Guest Lecture

    On this page

    • Description
    • Materials
    1. Home
    2. Courses
    3. Introduction to Game Development
    4. Demonstration 1 : Unity Platform

    Demonstration 1 : Unity Platform

    On this page

    • Description
    • Materials

    Description#

    The first demonstration first discusses the game loop and then follows with a show of tools used in Unity Game Development process.

    Materials#

    Presentation : dark light print

    ← Exercise Submission
    Exercise 1 : Analysis of Mechanics →
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